04 - 追蹤 (Tracking)
019 2D追蹤。 (2D Tracking).mp4
020 平面追蹤。 (Planar Tracking).mp4
021 3D攝影機追蹤。 (3D Camera Tracking).mp4
021-0303_final_FIX.mp4
022 3D攝影機追蹤的進階用法:追蹤物件。(Advanced usage of 3D camera tracking:Tracking objects.).mp4
023 追蹤的概念與前期準備。(Tracking principle and Preliminary preparation.).mp4
05 - 基礎專案練習(03):沒有追蹤點的綠幕 (Green screen without tracking markers)
024 Hollywood camera work.mp4
025 Keylight - Green Screen.mp4
026 轉換通道資訊(方法1):Shift Channels (Convert channels).mp4
027 轉換通道資訊(方法2) – Channel Combiner (Convert channels).mp4
028 去溢色(Spill Suppression).mp4
029 攝影機追蹤 (Camera Tracking).mp4
06 - 色彩管理概論 (Introduction to Color Management)
030 什麼是色彩管理? (What is color management_).mp4
031 為什麼需要色彩管理?(Why need color management_).mp4
032 為什麼會有不同的色彩?(Why are there different colors_).mp4
033 什麼是色彩空間?(What is color space_).mp4
034 什麼是人類視覺色域CIE?(What is the Human Color Vision and CIE).mp4
035 什麼是色域?(What is Gamut_).mp4
036 色彩空間的組成。(What Color Space consists of?).mp4
037 查找表(Look Up Table).mp4
038 什麼是Gamma校正?(What is Gamma Correction?).mp4
039 人眼到底和Gamma有沒有關係? (Does the human eye have anything to do with Gamma_).mp4
040 視覺的韋伯定律 (Weber-Fechner law).mp4
041 線性流程的差異 (What is linear workflow difference?).mp4
042 預乘和預除 (Premult & Unpremult).mp4
043 顯示為參考(Display Referred Workflow).mp4
044 場景為參考(Scene Referred Workflow).mp4
045 在AE內實現ACES (Using ACES in AE).mp4
08 - 基礎專案練習(04):遠方的簡單繪景合成 (Easy Matte Painting in the distance)
052 平面追蹤 (Planar Tracking).mp4
053 Basic Matte Painting.mp4
054 Color Match.mp4
055 加上一顆星球,然後合成 (Add a planet, and than compositing).mp4
09 - Rotoscoping
056 Mocha Roto 《DUNE》 Blue Eyes.mp4
057 羽化與動態糢糊 (Feathering and Motion Blur).mp4
058 Roto or Keying_ _.mp4
059 Let’s Try Mocha Roto and some little tricks.mp4
060 Roto Brush.mp4
061 合成 (Compositing).mp4
061-Nico - Floor Sand Squence-6 - SKY.7z
10 - 進階專案練習(01):替換背景物件 (Replace object)
062 分析畫面 (Analysis).mp4
063 Photoshop Remove & Cleaning.mp4
064 Mocha Roto.mp4
065 Import & Export Mattes in Mocha Pro.mp4
065-08_roto_Test.mp4
066 Mocha Pro Merge Project and Remove.mp4
066-08_remove.mocha
067 Camera Tracking and interfering object.mp4
067-0802_Roto_PreRender.mp4
068 Cinema 4D Render - 3D Text.mp4
069 跨越Comp的父子關係 (Parenting across Comp).mp4
070 Final Compositing.mp4
071 Cinema 4D file exchange.mp4
11 - CG合成 (01) - 醫院3D輪椅 (Hospital 3D Wheelchair)
072 Optics Compensation鏡頭變形校正 (Optics Compensation Lens Distortion Calibration).mp4
073 Mocha Pro鏡頭變形校準 (Mocha Pro Lens Distortion Calibration).mp4
074 Mocha Pro Camera Tracking.mp4
075 將AE攝影機導出至3D軟體 (Camera Convert to 3D Software).mp4
076 EXR Color Management.mp4
077 Passes Compositing.mp4
078 Lens Distort.mp4
16 - 基礎專案練習(08) – 天空置換 (Replace Sky)
099 取出天空 (take out the sky).mp4
100 Set Matte with Camera Tracking.mp4
101 Set Matte with Planar Tracking.mp4
102 合成 (Compositing).mp4