Solid Angle Maya To Arnold v1.3.1.2 For Maya 2016 英文正式版(渲染器軟體)
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阿諾德是一種先進的蒙特卡羅光線追蹤渲染器建立的
要求的長篇動畫和視覺效果。最初
與索尼影業聯合Imageworks現在主要渲染器,
阿諾德在全世界超過300工作室包括ILM,Framestore,
MPC,軋機和Digic圖片。阿諾德是主要渲染器
許多電影怪獸屋和多雲的肉丸的機會
環太平洋地區和重力。它可以作為一個獨立的渲染器
Linux、Windows和Mac OS X,瑪雅插件,低對比度圖像,胡迪尼,
電影4 d和武士刀。
Arnold is an advanced Monte Carlo ray tracing renderer built for the
demands of feature-length animation and visual effects. Originally
co-developed with Sony Pictures Imageworks and now their main renderer,
Arnold is used at over 300 studios worldwide including ILM, Framestore,
MPC, The Mill and Digic Pictures. Arnold was the primary renderer on
dozens of films from Monster House and Cloudy with a Chance of Meatballs
to Pacific Rim and Gravity. It is available as a standalone renderer on
Linux, Windows and Mac OS X, with plug-ins for Maya, Softimage, Houdini,
Cinema 4D and Katana.
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